11 cases matching your filters.
Source
Appeal
Category
Guideline 5.3.4 - Legal - Gaming. Your social casino game does not adequately prevent underage users from playing.
Fix: Added date of birth verification at first launch. Set age rating to 17+. Added responsible gaming disclaimers. Implemented session time reminders. Virtual currency cannot be cashed out - made this ext...
Guideline 5.3.4 - Legal - Gaming. Your games gacha/loot box system does not display the probability rates for each reward tier.
Fix: Added detailed probability disclosure accessible from every gacha banner. Shows exact percentages for each rarity tier. Also added a history page showing recent pulls and pity counter. Transparency im...
Guideline 5.3.4 - Your prediction market app allows users to wager real money on event outcomes. This constitutes gambling and requires proper licensing.
Fix: Pivoted to a simulated prediction market using virtual currency with no real-money value. Users start with free virtual coins and compete on leaderboards. Removed all real-money deposits and withdrawa...
Guideline 5.3.4 - Your social casino game allows users to purchase virtual chips that can be converted to real-money prizes through your website.
Fix: Completely removed any path from virtual chips to real-world value. Chips are now purely for in-game use with no redemption or cash-out option. Added a clear disclaimer that virtual chips have no real...
Guideline 5.3.4 - Legal - Gaming, Gambling, and Lotteries. Your casino app requires necessary licensing and permissions in each jurisdiction where it operates.
Fix: Compiled and submitted gambling licenses for every jurisdiction. Implemented server-side geo-fencing to block unlicensed regions. Added responsible gambling features and self-exclusion options.
Guideline 5.3.4 - Legal - Gaming, Gambling, and Lotteries. Apps that offer real money gaming must have necessary licensing and permissions in each location they are available.
Fix: Implemented proper geo-fencing to restrict app functionality to licensed states only. Provided license documentation for each state. Added clear age verification (21+).
Guideline 5.3.4 - Legal - Gaming, Gambling, and Lotteries. Your app contains simulated gambling features that require appropriate age restrictions.
Fix: Added 17+ age rating, removed the realistic card game simulation, replaced with abstract probability visualizations. Added educational context throughout to emphasize the learning aspect.
Guideline 5.3.4 - Legal - Gaming, Gambling, and Lotteries. Your app simulates a slot machine experience that closely mimics real-money gambling.
Fix: Made the game more obviously fantasy-themed instead of realistic casino. Changed virtual currency to fictional gems instead of chips. Added educational elements about probability. Ensured the 17+ age...
Guideline 5.3.4 - Legal - Gaming, Gambling, and Lotteries. Your app offers real money gaming but does not provide the required licensing documentation.
Fix: Uploaded full gambling license PDFs as attachments in App Store Connect review notes. Provided demo accounts for restricted regions. Included regulatory compliance documentation.
Guideline 5.3.4 - Legal - Gaming, Gambling, and Lotteries. Your app offers real money gaming and requires proper licensing and geo-restrictions.
Fix: Added a demo mode that shows the app interface with sample data when accessed from non-licensed locations. Provided Apple reviewer with test account in a licensed jurisdiction. Included licensing docu...
Guideline 5.3.4 - Legal - Gaming, Gambling, and Lotteries. Your app includes loot boxes with random rewards purchased with real money which constitutes gambling mechanics.
Fix: Added loot box probability disclosure showing exact drop rates for each rarity tier. Implemented pity system guaranteeing rare items after X pulls. Added spending limits and parental controls. Some re...